About Sneed Cody
Versatile Game Developer specializing in creating captivating 2D and 3D games using Unity and Unreal Engine. With a passion for turning concepts into immersive gaming experiences, I bring expertise in both realms, offering seamless Unity 2D development, Unreal 3D magic, and everything in between. From innovative mechanics to stunning visuals, let's collaborate to bring your gaming visions to reality.
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When I started developing a 2D Android game using SurfaceView and a custom MainThread, everything seemed to work smoothly animations, f...
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I’m currently building a Mancala based board game for Android, and while defining the game logic, I stumbled upon a frustrating error i...
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This was my very first attempt at integrating Google Play Game Services (GPGS) into a game built with Cocos2d-x using SonarCocosHelper....
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So I ran into this frustrating problem recently when working on my Phaser game my image simply wouldn't show up on the screen. At first...
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Well, it was until I hit a SyntaxError that left me completely stuck. I thought it would be something simple maybe a missing parenthesi...
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I'm building a classic Pong style for Android game, and I wanted to implement a fun feature an image based score counter using ImageVie...
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When I first started building my Android game using Java, I had a simple goal, I wanted the game to transition to a Game Over screen wh...
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When I started building a mini game using Phaser within an Ionic/Angular app, things were going pretty well until I tried to access an ...
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When you're building a cross platform Unity game with support for both Android and iOS, things usually go smoothly until they don’t. Th...
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I’ve been working on a Python card game project using Object-Oriented Programming (OOP), and recently, I hit a frustrating wall my game...
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